Core Technologies / Rive
Rive:
Interactive
Graphics
The modern standard for interactive animation, combining design tools with powerful runtime state machines.
Lightning Fast Runtime
Rive runs incredibly fast across all platforms natively. With React Canvas, your interactive graphics render seamlessly without dropping frames.
- Hardware accelerated rendering
- Cross-platform consistency
- React/Next.js native support
- Tiny footprint
Rive renders graphics using hardware acceleration, ensuring your animations run consistently at native frame rates without straining device resources.
Game Animation UI
Design and implement high-performance game user interfaces and character controllers. Rive natively supports game engines like Unity, Unreal, and Godot, providing unparalleled runtime performance for dynamic HUDs and game logic.
- Native game engine integrations
- Dynamic state-driven logic
- Low memory and CPU overhead
- Interactive character controllers
Drive game logic directly through Rive state machines, making character controllers, HUD elements, and gameplay mechanics visually seamless and performant.
State-Driven Character Rig
Design interactive skeletal rigs with inverse kinematics. State machines allow you to smoothly blend between complex behaviors like scanning, alerting, and processing.
- Skeletal animation & IK
- Multi-state blending
- Native timeline playback
- Vector shape deformation
Build rich interactive character rigs with inverse kinematics and complex bone hierarchies. Auto-looping state machines breathe life into SVG geometries.
Smart Micro-Interactions
Replace bulky Lottie files and complex CSS with native, state-driven UI components. Rive handles complex morphing, physics, and state logic entirely within the asset.
- State-driven UI components
- Tiny file sizes
- Complex vector morphing
- Physics-based interactions
Replace bulky Lottie files and complex CSS with native, state-driven UI components. Rive handles complex morphing, physics, and state logic entirely within the asset.
Interactive Audio Visualizer
Seamlessly blend looping ambient animations with physics overrides. Watch the equalizer react instantly.
- Animation blending
- Physics overrides
- Hit-testing
- Real-time state overrides
Seamlessly blend looping ambient animations (like an equalizer) with physical physics overrides using Rive's animation blending.